battleborn

Steam Codes: The Dismal Battleborn

Battleborn, one of Gearbox’s huge hopes for this generation, is going down in flames as we speak. It’s population has been dwindling since its launch back in May 3 and hasn’t been able to change it up ever since then. It has become even more difficult for the Gearbox game to bounce back with Overwatch overshadowing (lol) it in every aspect and completely getting dominated in social media. Overwatch memes, jokes, PotGs, fan art, advertisements, and literally everything under the sun has been able to push Battleborn into obscurity. Adding more fuel to the fire, or, rather, the lack thereof, Battleborn, as essentially closer to a moba than Overwatch, has failed to make a dent in the moba-playing communities of LoL and Dota. Here on out, where is it supposed to go?

Steam Codes: The Lack of Star Power

Screw Team Fortress 2, LoL, Dota, and CS:GO: the real fight is between Battleborn and Overwatch. But, at this point, it’s no contest! Overwatch has gone to soaring heights of popularity that none have ever imagined it ever reaching and Battleborn takes the opposite route into the shadows of deep obscurity. What went wrong for Battleborn? Certainly not the choice of having Steam codes, that’s for sure.

Marketing. Plain and simple.

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Battleborn is not a horrible game. No, not by a long shot. In fact, compared to Overwatch, Battleborn has a lot more going for it as a game. With tons of content including different multiplayer game modes that aren’t only entrenched in the moba tradition, and a single player component that folks sorely want for Overwatch as well, it should have performed better.

But the very fact that Blizzard was able to hype up Overwatch to a degree that none could compete with is what sealed Battleborn’s fate. The only thing Overwatch can truly offer, other than the solid and stellar team-based gameplay, was its cast of extremely attractive characters. Battleborn was not able to do the same with their cast despite being uniquely awesome as well. Everybody knows who Tracer is, even if they don’t play Overwatch. But on the other end of the spectrum, I ask a couple of my friends who… well, I couldn’t really ask them if they knew who the Battleborn mascot is because I don’t even know who it is.

For a game that touts itself as a hero-based shooter, Gearbox failed to make anybody care about the heroes – even their own playerbase. At 800+ players on a Sunday night, that’s not an unfair assessment to make.

Redeem Codes: Battleborn Vs. Overwatch

Forget Team Fortress 2, Dota, and LoL; the real competitors are Battleborn and Overwatch as they’re both new IPs vying for a good spot in an increasingly competitive esports scene. Battleborn is developed by Gearbox studios, the same developers of the Borderlands series, while Overwatch is a new and original IP from Blizzard of World of Warcraft fame.

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They’re both shooters, yes, and they’re both intrinsically similar, but at the same time, play completely differently.

Redeem Codes: The Key Differences

 

  • Overwatch

Let’s start with Overwatch. Why start here? A bias? Maybe. But it also has something to do with how dead simple the game is. I don’t mean that as an insult or a compliment; but merely a statement of fact. It’s a team-based shooter that takes its roots from traditional 90’s shooters like Doom, Half Life, Quake, and, of course, Team Fortress the mod. It naturally takes inspiration from Team Fortress 2 and Blizzard freely admits that.

In terms of gameplay, it’s what you’d expect a shooter to be, but the real clincher in Overwatch is its solidly colorful cast of characters that are simply too attractive to ignore. With each hero having their own skills and abilities, each hero plays uniquely and fit roles that have to synergize well with a team. And, you know, that’s pretty much it about Overwatch.

It has some great lore, fantastic characters, and superbly fun gameplay that has been inspired from the tried-and-tested classics of the 90’s. There’s really no way to go wrong there.

  • Battleborn

Battleborn, on the other hand, can be very complicated. Calling itself a “hero shooter,” Battleborn sports also a ton of unique heroes that follow in the same vein as Overwatch, but has more skills, much more akin to a Moba than a team based shooter. If anything, the game is very similar to Smite, a 3rd person Moba with a similar concept. Battleborn also has single player and non-competitive cooperative modes coupled with an account and hero progression. Compared to Overwatch, Battleborn certainly has more to do than competitive matches.

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However, the only problem with the game is that it tries to be a lot of things at the same time. It’s trying to be an MMO, an FPS Moba, a team based shooter, and a generic shooter campaign all at once. It then becomes hard to pinpoint what it actually wants to focus on, making it harder to be taken seriously as an esport unlike Overwatch’s committed single mindedness.

Redeem Codes: What’s better?

Well, you decide! They both are good at what they do and will certainly attract specific crowds. If you like the Moba format, best to go Battleborn redeem codes, but the iffy jack of all trades concept it has going may make it hard to have an Esports future. Choose Overwatch redeem codes if you want something more stable competitively, but it does lack other content apart from the competitive aspect. Both games are great, to be honest, and it will only matter what you find more enjoyable.