esports

Steam Keys: Quake Champions at Quakecon

It’s now official that the original franchise that put the FPS genre on the map is joining the fray of the budding FPS e-sports scene with Quake Champions. It’s invariably a revival of its arena shooter franchise with the twist of the growing popularity of being a team-based shooters like Overwatch and Team Fortress 2.

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Despite the hype of hardcore Quake fans, Quake champions had a relatively odd reaction when it was showcased in Quakecon 2016. At this point, it’s clear that the developers have to work on a few more things for its marketing before they can assume Steam keys will fly off virtual shelves upon its release in, presumably, late 2017 or early 2018.

Steam Keys E-Sports: Street Fighter Meets Quake

The first thing Tim Willits, creative director of the game, presented was that it wasn’t at all going to change from how diehards know the franchase. High-speed, technical combat with rocket jumping and all the complications that put Quake on the map were still in the game. With a showcase of the classic weaponry in a new engine and era, the audience simply lapped up everything that was thrown at them – that is, until the developers showcased the heroes usable in-game.

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Similar to Mobas like League of Legends and Dota or like other class-based shooters like Overwatch, Quake Champions has its, well, champions do unique things like blinking, acrobatics, flying, and a ton of other stuff that set them apart from other champions, giving them distinct advantages over others. While that sounds great for the common gamer, it wasn’t too well received by the truly diehard Quake fans.

The devs, id Software, hoped that this would be a bit more welcomed by their target audience as they see the champion element of the game more as a supplementary element than anything else, setting itself apart from the likes of Mobas and other team-based shooters by having more focus on individual skill rather than the rock-paper-scissors element these other games have for their class mechanics.

id Software knows exactly that there’s this spot for their classic, high-speed, arena-style game in the industry. However, their biggest fear is ending up making Quake 3 once more, but only with improved visuals. This is the sole reason as to why they want the champions element within the game. But the reaction to it is absolutely mixed at best and quite hostile at worst. There are already tons of comments on the internet that Quake Champions should either have the option to turn off the champion uniqueness and possibly be just as moddable as the previous Quake games. Granted, id Software believes that there is more depth in strategy this way, but they may be forgetting what Quake is famous for: Pure skill.
“Street Fighter Meets Quake,” is what id Software thinks of Quake Champions. It is in the sense that everybody has natural moves like heavy kicks, heavy punches, light kicks and etc., but each character has a certain tinge of uniqueness that sets them apart from one another. However, at the end of the day, no matter what sort of special moves you have, it is always the normal moves (in Quake’s case, normal shooting) is what is going to win you the match. As much as that kind of makes sense, what team-based shooter ISN’T about the shooting? It’s a pretty generic description of what they’re going for, to be completely honest.
There’s going to be a lot more kinks for them to work on if they’re going to want this to be accepted by their loyal fanbase, let alone the casual fanbase that is more likely to get the game e-sports status than any other demographic. I’m feeling quite optimistic about Quake Champions and that it can safely enter the major stage of e-sports, but id Software has a lot of work to do before those Steam keys sell.

 

Steam Keys Esports: Overwatch Banning and Crazy Whining

The latest banwave from Blizzard happened just on the 1st of July and it’s been glorious. Tons of people have been banned and the servers haven’t felt cleaner. I knew that one Soldier 76 in that one game was just too good to be playing fairly!

But I digress; Blizzard has been doing a fantastic job in maintaining the integrity of the game by quickly taking out these script kiddies before their taint spreads farther unlike Valve with their treatment of Team Fortress 2. While CS:GO has its automated VAC bans, it doesn’t take everything out and, sometimes, a lot of hacks get right through, only banning the hackers when a live moderator steps in. And, even then, they aren’t too aggressive on the matter. Hackers on Steam sure get the full worth of their Steam keys.

Unfortunately, for Blizzard’s side, script kiddies certainly get punched in the nuts way before they can start doing stupid crap. But what’s even more hilarious is the fact that these same cheaters have the nerve, gall, balls, or whatever you want to call it, to get angry AT Blizzard for an apparently “unfair” ban.

The failure due to the absence of mind of these people are just astonishing. From CS:GO’s VAC porn reddit page, a certain redditor presented to the public the reactions of people in a unnamed gaming forum where they accept cheating fully. I swear that you will not believe what you’ll be reading. In fact, all the reactions in the photo album of reaction screenshots simply scream “staged” in every sense of the word due to how absolutely baffling the reactions are. Then again, there are stranger things in the world.

You can click on the link above to see the full album of the reactions, but here are a couple down below as a sample of what to expect. Enjoy.

Steam Keys: A Few Samples

 

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Redeem code: Overwatch’s Incoming Competitive Mode

PSN Redeem Code: Blizzard’s Info on Competitive Mode this end of June!

Overwatch’s competitive mode was supposed to be released at the same time with the actual game, but it was then delayed to late June. While it isn’t much of a problem for most folks, it’s been a bone of contention for players that want to take Overwatch to hyper esports levels right off the bat. No matter because it is coming and coming very soon with a lot of reworking, tweaks and rewards.

First of all, the seasons for the competitive mode are expected to last for about three months, lining up properly with the four seasons. Naturally, the first ever season of Overwatch would be the Summer competitive season.

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Next, the company plans to tweak the Assault format to cut down on the number of matches going into Overtime. It happens anywhere from 35 to 50 percent of the time, which Blizzard felt was a bit too high.

Blizzard also overhauled the entire progression system of the game and the competitive tiers that people got used to back in beta have been removed completely. In their place is a new system that will feature a matchmaking ranking that is based on a player skill rating from one to 100. Player skill ratings and averages will be shown before and after matches, and you will also be able to see if you are playing against a pre-made group. Xbox redeem code for Overwatch. Blizzard says that this may result in skill ratings occasionally dropping, but the company plans to monitor this system to make sure it is working as intended.

Lastly,Blizzard added some cosmetic incentives to competitive play via golden weapons and various other things. These will include new sprays and player icons that will only be obtainable during each season. A pretty good time to get an Overwatch redeem code then for some esports competitiveness.

Redeem Code: 10 Things Overwatch Players Hate

Overwatch has been an undeniable success in the past month and there’s really no sign of it stopping any time soon. As much as we all love Overwatch here at Steambuysell, there are still some things that make us boil uncontrollably with rage as we sail through match after match. Also, redeem code.

Below is a nifty little vid outlining some of the more general things we all tend to hate:

Overwatch: MEI IS NOT BAE

Screw Mei. Seriously. Apart from that, there are only a couple of things I agree with because some of the other issues the creators of the video present are a bit nitpicky and on the “L2P” side of things. But my biggest agreement with the video is that lack of a story campaign. I truly love the multiplayer and esports panache it has, but a lot of the love for this game from fans is their fascination with the characters and world of Overwatch.

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We all want to know about Tracer, her history, current well-being, and possibly her dating history. We want to see what really happened with the Shimada brothers in the past and their current relationship, as well as if it’s true that the Shimada’s are the onry ones to contror the dragons. And what about the other heroes that haven’t been in the animated spotlight yet? The hell does Mei actually do? Is she really chubby under that coat? Or does she just have a ridiculous bust size? Why does Zarya look like a random Tumblr girl? Is there something going on between Mercy, Soldier 76, and Reaper? Love triangle, maybe? Did they ever have a threesome? The questions are endless in that regard and, hopefully, Blizzard can answer them soon through either more animated shorts or, even better, a full fledged story mode campaign in the near future.

Overwatch is an amazing game and has even more potential in the future. Let’s hope that Blizzard knows what they’re doing and continue to improve upon this already stellar IP.

Redeem Codes: Battleborn Vs. Overwatch

Forget Team Fortress 2, Dota, and LoL; the real competitors are Battleborn and Overwatch as they’re both new IPs vying for a good spot in an increasingly competitive esports scene. Battleborn is developed by Gearbox studios, the same developers of the Borderlands series, while Overwatch is a new and original IP from Blizzard of World of Warcraft fame.

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They’re both shooters, yes, and they’re both intrinsically similar, but at the same time, play completely differently.

Redeem Codes: The Key Differences

 

  • Overwatch

Let’s start with Overwatch. Why start here? A bias? Maybe. But it also has something to do with how dead simple the game is. I don’t mean that as an insult or a compliment; but merely a statement of fact. It’s a team-based shooter that takes its roots from traditional 90’s shooters like Doom, Half Life, Quake, and, of course, Team Fortress the mod. It naturally takes inspiration from Team Fortress 2 and Blizzard freely admits that.

In terms of gameplay, it’s what you’d expect a shooter to be, but the real clincher in Overwatch is its solidly colorful cast of characters that are simply too attractive to ignore. With each hero having their own skills and abilities, each hero plays uniquely and fit roles that have to synergize well with a team. And, you know, that’s pretty much it about Overwatch.

It has some great lore, fantastic characters, and superbly fun gameplay that has been inspired from the tried-and-tested classics of the 90’s. There’s really no way to go wrong there.

  • Battleborn

Battleborn, on the other hand, can be very complicated. Calling itself a “hero shooter,” Battleborn sports also a ton of unique heroes that follow in the same vein as Overwatch, but has more skills, much more akin to a Moba than a team based shooter. If anything, the game is very similar to Smite, a 3rd person Moba with a similar concept. Battleborn also has single player and non-competitive cooperative modes coupled with an account and hero progression. Compared to Overwatch, Battleborn certainly has more to do than competitive matches.

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However, the only problem with the game is that it tries to be a lot of things at the same time. It’s trying to be an MMO, an FPS Moba, a team based shooter, and a generic shooter campaign all at once. It then becomes hard to pinpoint what it actually wants to focus on, making it harder to be taken seriously as an esport unlike Overwatch’s committed single mindedness.

Redeem Codes: What’s better?

Well, you decide! They both are good at what they do and will certainly attract specific crowds. If you like the Moba format, best to go Battleborn redeem codes, but the iffy jack of all trades concept it has going may make it hard to have an Esports future. Choose Overwatch redeem codes if you want something more stable competitively, but it does lack other content apart from the competitive aspect. Both games are great, to be honest, and it will only matter what you find more enjoyable.

Steam Codes: Things To Remember in Every Overwatch Match

Getting into a new game is always daunting, especially when it is competitive in nature like League of Legends, CS:GO, DotA, and, of course, Overwatch. Unlike MOBAs of today’s popularity, Overwatch isn’t exactly the same, but nevertheless cut from the same cloth. It’s an FPS MOBA (yes, it’s a MOBA, deal with it), that has more to do with player skill, team composition, and team synergy than anything else right off the bat. You can’t exactly carry in by yourself in Overwatch, but you can certainly have the most impact in a game that controls the flow to inevitably be in your favor. No Steam redeem code is ever going to make up for that knowledge.

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With this said, a lot of newbies, unfamiliar to the very nature of Blizzard games, regardless of how pro they are with shooters in general, are caught off guard when they first start off in Overwatch. There are four (4) roles to be had in Overwatch and these are Offense, Defense, Tank, and Support. Offense characters are generally the high-damaging heroes that have all the tools to decimate and obliterate opposing heroes. Straight up the kind of DPS role you’d expect in MMOs. Defense heroes, while not slacking in the offensive department, are more suited to control the battlefield with their many debilitating skills that can kill opponents outright, deny areas to the enemy team, or create impenetrable choke points to hinder the enemy’s progress. Tank heroes are those that specialize in being as tough as they can be, being able to take a buttload of damage and defending their allies from hostile attacks. Finally, we have the Support role that has heroes that focus on healing and buffing allies, or debuffing enemies to make it easier for them to go down.

Steam Codes: All About the Balance

Every team needs a proper balance in Overwatch or else you may be looking at an instant wipe for every team clash. 3 Reapers and 2 Genjis aren’t exactly going to get you anywhere. There’s always a need for at least one tank and one support hero, preferably a healer like Mercy or Lucio, and pretty much anything else. Like in other holy trinity games, the tank and healer are the pivotal and indispensable roles in every group. Without them, all you will have left are Offense and Defense characters that are quick to die from opponents who are well taken care of by their own tank and healer.

The point? You’ll hardly ever win with Offensive characters purely. Sure, there are going to be some of those instances where a tank-less and healer-less comp will be much more viable when fighting a specific enemy team composition, but you better know the rules first before you break them. Still pretty sad that there aren’t any Steam codes or Steam CD Key for Overwatch though. But, we can certainly dream.

Overwatch Review Part 2 – Be A Hero! – Xbox Redeem Code

Click here for the previous part, Overwatch Review Part 1 – Steam Codes.

Being a Hero and the Balance in Overwatch! – Redeem Codes for Your Xbox One and PS4

The true crème de la crème of Overwatch is in its gorgeous lore and tantalizing plethora of heroes. With all the marketing of Overwatch, it’s kind of hard to say that you don’t know Tracer or Widowmaker, two heroes with the most screentime. But the other characters in Overwatch are fantastically made as well, evoking a great sense of interest upon seeing them. A notable example would be D.Va, a robot mech controller that uses her mech as both a tank or an offensive powerhouse to decimate the opposing team. Another two would be the brothers made famous by the animated short, Dragons, Hanzo and Genji. Hanzo, the archer, acts like a heavy duty sniper that provides amazing covering fire for his allies, the ability to scale walls, and control the flow of combat overall. Genji, on the other hand, is a swift, close quarters combatant that can decimate nearly any other hero with a strike from his sword and a very awesome ability to reflect most incoming projectiles. And I do emphasize the word swift.

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But let’s not get bogged down in only the offensive heroes. Tanks and support have a greater role in the concept of team-based shooters here in Overwatch. D.Va was already mentioned and counts as a tank, but a better example of a true blooded tank would be Reinhardt that has a limited melee attack but sports a massive and movable plasma shield that serves as mobile cover for his allies, not to mention also being obscenely tough on his own. Mercy, the most popular support character, can switch her weapon to either healing or damage boost, depending on the situation, and can resurrect allies within her vicinity with her ultimate skill.

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Quite frankly, It’s been quite some time since I’ve encountered an arena game that have all characters balanced right off the bat. Remember that Overwatch is still in its launch week and folks still haven’t found any glaring defects concerning the balance between characters. While there are some heroes that seem to have stark advantages over others, like between Tracer and McCree, remember that all characters have their own roles and that a specific character might not be within the purview of your personal playstyle. Tracer is played more as an assassin and excels in subterfuge rather than direct and active conflict. McCree is a mid-ranged combatant that excels at eliminating opponents the fastest way possible. You can’t really play McCree like Tracer that zips all across the battlefield in the blink of an eye expecting to elude the enemy front liners without getting shot at. In the same way, you can’t really play Tracer like McCree where she can take on opponents head on. She’ll just end up getting one-shotted.

The variation of style and uniqueness in Overwatch’s heroes is amazingly well done. No matter who you are, whether you like shooters or not, almost every hero in the game’s roster will be appealing for you, especially moreso with them bursting at their seams with personality. The characters in Overwatch alone make it worth getting an Xbox redeem code, a PSN redeem code, or a PC redeem code.

Continue to the next part – Overwatch Review Part 3 – The Verdict – Steam Account