esports

Overwatch Review Part 1 – Hype! – Steam Codes

Disclaimer! I am in no way a fan of shooters in general, much less FPS MOBAs or team based shooters like Overwatch and Team Fortress 2, or whatever you want to categorize them as. So this is going to be in the perspective of a gamer that does not at all hold any hype for the genre.

While there aren’t any Steam Codes for Overwatch, it’s still the most hyped game right now and isn’t slowing down at all. Now, even I, as I said earlier, am not a fan of shooters, but Overwatch has caught me hook, line, and sinker from the trailers and animated shorts alone. But, of course, I had my own share of healthy skepticism considering that the game had nothing past its MMO PvP-like arenas. I was attracted to the lore and the very existence of its characters, so why would a non-shooter gamer ever pick it up? Well, my curiosity and want to involve myself with the characters and Overwatch’s world was enough to spur me to buy the game. Again, it doesn’t have a Steam CD key, so that added to my initial reluctance as I only ever play Steam games. Hesitantly, I picked up the game a few days ago and I was even thinking that I was going to regret the purchase. I’m glad that I was wrong.

Steam Codes: The Core of Overwatch

Overwatch, at its beginning, assumes that you are a nub in all things shooter. This is true in my case and the brief tutorial, with the help of Athena, Overwatch’s own sentient computer, and the very lovely Tracer, ran me through the basics once more just to make sure I wouldn’t make a fool of myself in a real match. Blizzard really put a lot of thought into making the game accessible to every because this intention is extremely pronounced with how simple it is to understand how your hero works and how to do mechanics in a match. The best noob-friendly thing in the game is never running out of ammo. Yes, you do run out of ammo in your clip and will have to reload eventually, but you don’t need to go rummaging throughout the arena for clips if your reserves run low because, well, it’s infinite in Overwatch. You can’t ever run out of steam.

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After going through the extremely basic tutorial of Overwatch, I immediately headed into quick play mode where I found a match in no less that 5 seconds. There are tons of people playing this game right now, so there isn’t any issue in getting a match. Once in, the objectives are very clear, simple, and to the point. Every arena right now only has objective capturing and nothing else. While that does sound weak for a game this hyped, I assure you that it simply isn’t the case. There are 3 kinds of objective capturing in Overwatch; King of the Hill style, Base capturing, and Payload delivery. All these mechanics merely involve one of your team mates to stand in the highlighted area to capture it. A capture stops and becomes contested when a player of the opposing team steps into the area as well.

King of the hill is as simple as can be; capture the target area before the timer runs out and you win the game. Base capturing varies on the team you’re on. The attacking team, randomly chosen, needs to capture both base points in the arena before the timer runs out to win. The defending team, on the other hand, has to prevent these base points from the attacking team and, in order to win, has to run the clock to zero. Lastly, Payload delivery focuses on bringing a movable objective from point A to point B. This is true for the escorting team that has to remain by the side of the payload in order for it to move. The more players near a payload, the faster it will move. The defending team in this game has to stop the payload from reaching its destination. They can do this by, of course, wiping out the enemy team enough so that they don’t ever get to move the payload, and by moving the payload the opposite direction themselves simply by standing close to it or on top of it.

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As you can see, while the mechanics may be inherently similar, the variation of this single objective capturing mechanic gives Overwatch a lot of flavor all on its own. With 12 varied maps with their own interesting twists, turns, and secret accessways, there’s really no end to the fun that can be had in Overwatch. Now if only it had Steam Keys, I’d much better prefer playing on Steam than on Battle.net…

Continue to the next part – Overwatch Review Part 2 – Be A Hero! – Redeem Codes

Redeem Code: The Overwatch Hype is Real

With Overwatch coming so close to release at the time of this writing, it’s hard to ignore how incredibly popular the IP is considering that it hasn’t even been released yet. Then again, it shouldn’t be surprising considering that the company behind Overwatch is Blizzard Entertainment, the same company that created the Warcraft series, a niche strategy game, and transformed said game into a decade-long MMORPG sensation. They were also behind the popularity that is Diablo, Starcraft, and Hearthstone, with the less successful Heroes of the Storm in tow.

Redeem Code: The Overwatch Hype is Real

Some may say that the Overwatch hype is nothing more than the standard, run-of-the-mill hype, but the beta statistics will show that it’s a bit more than that, with thousands of Beta Overwatch redeem codes already used. But let’s not get bogged down in number crunching and whatever since the game hasn’t even been released yet. Instead, let’s look at the massive, yet still budding, community of Overwatch. A simple google search will immediately net you thousands upon thousands of fan artwork, cosplay, fan coverage, and all sorts of other homages to a game that is yet to be released. That is, immediately, power to the game that no other has been able to manage. The Overwatch IP’s state right now is as if it has existed for years upon years with a large following of loyal fans that have grown up with it. It’s like freaking Star Wars. But, again, it’s not eve released to the general public yet!

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We’ve got to hand it to Blizzard as they know how to market a game. Everywhere I look, adverts about Overwatch are everywhere, but not the kind of advertising that gets super annoying. They put out quality trailers and animated shorts that get word of mouth going around and the fans themselves share it across social media. This is a phenomenon that no game has ever seen before and I suspect the momentum of this hype will keep on going. Take me, for example; I simply ABHOR FPS and MOBAs in general, but the lore of Overwatch, through its many interesting characters, animations, and hullaballoo about it have piqued my interest enough to pick up the game. Compound the fact that Blizzard claims Overwatch to be both noob-friendly and challenging for shooter vets makes it all the more appealing. This hype, as far as anyone can tell, is as real as real can be and the game will be a real contender in the Esports scene. When the game finally drops, I can only look forward to how it will grow and evolve. Our watch begins now.

Watch out for promotions for PSN Redeem Code, Xbox Redeem Code, and even PC Redeem Codes in various sites or cheap promotions in marketplaces for Overwatch.

Steam Keys Esports: A Quietly Competitive Japan

Since the early days of the the fighting game scene or any scene for that matter, Japan has dominated the rest of the world with their top tier reflexes, advanced gameplay tactics, and superior reads. However, at the dawn of Street Fighter V, a highly anticipated game by the competitive esports community, Capcom announced that there would be no arcades of the game. The company, instead, opted to focus on crane games as their physical arcade games. But this unprecedented event has Capcom exploring the possibilities, and profitability, of the online market by releasing their flagship game on PC.

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It’s relatively strange for a Japanese company to even release on PC due to their stance of extreme support for their console gaming industry, as well as being dissuaded by the dangers of piracy for games like Street Fighter. It’s progress.

Apparently envious of the success of MOBAs that have but a single and easily accessible platform, Street Fighter V is going on the same path. But this makes some people worry that the entire idea of “Japan Vs. The World” may become mere historical context all entirely.

Steam Keys: The Japanese Arcade Culture

Aside from the very Japanese trait of training till you can’t train anymore, the arcade culture of Japan is the biggest advantage it had over the rest of the world. Being able to compete in a tense and pressure-packed atmosphere, as well as exposure to all types of players and their diverse playstyles have enable Japanese players to do so well on the narrower-thinking world.

Without and arcade version of SFV, this advantage ceases to exist, with most challenges between players happening only online. This isn’t to throw shade at the concept of getting better at online match play, but there aren’t any stakes involved when combating another through net play. What sort of stakes, you ask? Well, the very idea that single 100 yen you put through the machine of course! That speaks volumes of what it feels like to be in an arcade; you don’t want your money wasted.

Surely, the prevalence of netplay in SFV will greatly make the game, and the genre, much more competitive and accessible to everybody else in the world. Secrets in Japanese gameplay will no longer remain secret. But this does foreshadow an end to an era.

Street Fighter V is now available online and at retail stores. For the best deals on Steam redeem code and cheap steam games, check out our Steam Keys section on PlayerAuctions.

Steam Keys Esports: Daigo & Co. Dropped by Mad Catz

It has recently come to light that Mad Catz is taking a different direction with its company and may drop top tier fighting gamers Daigo Umehara, Mago, Tokido, and others, who are top Street Fighter players in the world, from company sponsorship. Rumors have it that the company is in dire straits at the moment and is in need of all of its partitioned budgets to be focused on a solitary project.

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Steam Keys Esports: The Company’s Direction

Not only that, but Mad Catz has recently announced that it will be laying off 37% of its staff in order to support its new hierarchy. With another former Mad Catz sponsored fighting gamer, Poongko, signing off on DoTA’s Team Secret, the Mad Catz hullabaloo is just further being amplified.

Daigo Umehara, one of the most, if not the most, successful individual esports athlete has been sponsored by Mad Catz for an extremely long time. Along with his contemporaries, Tokido and Mago, they are only three of the Fighting game gods of Japan that will be without any financial backing if their contracts are not renewed. The players themselves have stated that their initial contracts will end or have ended this March of 2016 and are unsure of their future with the company.

Steam Keys Esports: The Future of the Mad Catz Gods

If worse comes to worst, they will be forced to part ways with Mad Catz, however there won’t be any real difficulty in finding some other to sponsor them. Like what was earlier stated with Poongko, many Moba esports teams have been opening their doors to professional fighting gamers and they may well be picked up by other prolific teams such as Evil Geniuses, Red Bull, Razer, or maybe even Invictus Gaming. There is no shortage of teams that are willing to sponsor three of the best Street Fighter players in the world, it’s all a matter of what they will choose.

It’s in my opinion that this is going to be a grave error that Mad Catz will regret in the near future if they do not renew the contracts of their players. While the company may be flogging at the moment, it’s been famed for sponsoring Daigo Umehara and his fellow gods, and would do itself a disservice in letting that distinction go. Nothing is set in stone at the moment, so we’ll wait for further developments on that front.

For more esports news, follow Steam Keys Esports column every week for news on the latest happening in the various scenes around the globe. Check out marketplaces for cheap Steam games and Steam redeem code to get in on the action in Mobas and Fighting Games.

No Hype for Blazblue Chronophantasma Extend Steam Codes

As one of those who only owns a PC and not either a Playstation 4 or Xbox, I was anticipating the Steam Codes of Blazblue Chronophantasma Extend. Emphasis on ‘was.’ The hype in me died on the release of BBCPEX in PC because it was a little too late. ‘Little’ late is an understatement. Why? Because Japan.

Steam Codes: Japan is First

No, we are not talking about Japan being a First World Country. We are on the topic that Japan gets the first try on the fighting game I am really addicted to but still gets disappointed on the release dates for PC, or even for the consoles. There is already a new iteration of Blazblue out already in Japan arcades like for half a year advanced for them. It is called Blazblue Central Fiction. And now they are just releasing the PC version of Blazblue Chronophantasma Extend? No thanks ArcSys.

My friends and I enjoyed the times when we played BBCPEX in their houses on their gaming consoles. Hands down, the fighting game is still fun but when news broke out that there was already BBCF in Japan, we all suddenly stopped playing in anticipation for the new game. We are pretty competitive in Blazblue and we would only like to play the latest version of the game which is BBCF but Japan is the only place to play the game. So, me, personally, I would not want to go back to Blazblue Chronophantasma Extend anymore. I have watched too much match videos of Central Fiction that I actually forgot how to do combos in BBCPEX.

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Steam Codes: Moving On

Sad to say, I think I might consider BBCPEX dead already. Noone wants to play it anymore. It is kind of pointless playing the  game competitively as Japanese players, being the strongest Blazblue players in the world, has already moved on to Central Fiction. We, outside of Japan, are just focused on the release of Central Fiction to immediately practice on the game and be competitive on it with the dreams of competing internationally. Sorry Arc System Works. As a PC owner and a Blazblue fan / player, I will not purchase Blazblue Chronophantasma Extend. You should change how you release new iterations / updates of the game in Japan and for the rest of the world.

Buy Steam Codes, Steam Redeem Code, and even Steam Accounts from marketplaces.

Steam Codes: Is Street Fighter V Worth Investing On?

Street Fighter V has been release for over a month or two now. Thousands and thousands of people bought the game but have different opinions on the fighting game.  So the question is, is Street Fighter V worth investing time on? You don’t have to resort to buy Steam Codes for another game for that one.

Steam Codes: Question

Someone from Reddit, AxelTheEternalBlood, asked about the topic:

“SFV is a great fighting game, awesome gameplay and cool characters but that’s where it stops for me. None of the characters have me interested in maining them. Alex will be the first one in V to get me invested in the game. Gonna main him but until then I just can’t play it. I don’t have a connection with any of the characters when I play. Also, another issue is that while being on PS4, I came from the FPS scene. So all my old friends just don’t play Fighters. So I was hoping to find some guys to play with on PSN. PSN:AxelTheEternal. CFN ID:Siegmund. Thanks.”

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Honestly, when Axel mentioned “SFV is a great fighting game”, the main question of “is SFV worth investing time on” was answered. Street Fighter V is a fighting game, enough said. No going beyond that. Adding the “awesome gameplay” he pertained plus the “cool characters”, those are bonuses for a fighting game. In my opinion, if you are not going to compete in tournaments and just a fan of fighting games, then maybe don’t invest too much time on it. But if you have competitive drive like me and winning games against other competitive people is a major high for me, then you need to be breathing SFV every second of your free time.

Street Fighter V will be the first SF iteration I will be playing seriously. I mentioned this because Alex said he has no connection with any of the characters in the game. Yeah true, it will be contributing to your enjoyment if you play the character you have a connection to it but for me, what’s important is you have connection on the game itself. Truth be told, even if you have this insane love for your character, sooner or later, you will be wanting to try other characters as well. Whether it be because you’re sick and tired of your main character or you want to know the strengths and weaknesses of the other characters, the point is, you will be using other characters. So no point on dwelling about having no any connection on any available characters in Street Fighter V.

Buy Steam codes and the game (PSN, Xbox, Steam Codes), train hard, play hard and win many. That’s how you can be sure about investing more time in a fighting game like SFV.