In this article, we are not going to review games, but take a closer look on games as a whole. As an avid gamer, you must have encountered tons of repetitions, fighting games for example: the genre always has the mechanic of low, mid, high, and grabs. It is the standard fighting game. But when some developers try innovate the genre through adding supers, and assists. Basically, that is repetition – a game developed by different companies, but has the same mechanic. It is like playing the same game with different skin.
Game Theory for Steam Account Users: Games
Basically, gaming is inside entertainment; genre is under games, while genre has mechanics. The basic formula: gaming-genre-mechanics=Entertainment. Thereon, produces a repetitive mechanic.
In the case of first person shooter, counter strike and half life could be perceived as classic, while team fortress added some mechanics like introducing classes: scout, sniper, engineer, etc… Wherein, team fortress’ is much more complex than counter strike, and half life. However, the more complex a mechanic, the harder the game, and more effort for the developers to balance the game, which in the case of team fortress 2 nowadays; it is not fully recognized as electronic sports platform.
Game Theory for Steam Account Users: Mechanics
Mechanic is like the inner part of a game, while the genre is the skin that wraps the mechanic. Wherein, genre determines the game’s look, while mechanic is in charge of how such game works.
There are sets. For example: a first person shooter is normally skinned with guns and stuff, an role playing game is always on the bird’s eye view, an action game on the 3rd person view. These sets determine the repetitive mechanic.
Game Theory for Steam Account Users: Conclusion
Basically, what makes a game unique is their plot. Without the plot, all games are similar to each other.
The genre and its mechanics are relative. As a result, produces similar gameplay even though games have different developers.
In conclusion, to produce a unique game, developers shall innovate a mechanic, like making an RPG with the mechanic of first person.
Discuss game theory with steam account users, and comprehend more about game theory to determine a game’s steam account value.