Esports

Steam Keys: Quake Champions at Quakecon

It’s now official that the original franchise that put the FPS genre on the map is joining the fray of the budding FPS e-sports scene with Quake Champions. It’s invariably a revival of its arena shooter franchise with the twist of the growing popularity of being a team-based shooters like Overwatch and Team Fortress 2.

Action, Esports, FPS, Multiplayer, News, Online Game, Overview, Steam Keys, Quake Champions, Quake, id Software, Quakecon 1

Despite the hype of hardcore Quake fans, Quake champions had a relatively odd reaction when it was showcased in Quakecon 2016. At this point, it’s clear that the developers have to work on a few more things for its marketing before they can assume Steam keys will fly off virtual shelves upon its release in, presumably, late 2017 or early 2018.

Steam Keys E-Sports: Street Fighter Meets Quake

The first thing Tim Willits, creative director of the game, presented was that it wasn’t at all going to change from how diehards know the franchase. High-speed, technical combat with rocket jumping and all the complications that put Quake on the map were still in the game. With a showcase of the classic weaponry in a new engine and era, the audience simply lapped up everything that was thrown at them – that is, until the developers showcased the heroes usable in-game.

Action, Esports, FPS, Multiplayer, News, Online Game, Overview, Steam Keys, Quake Champions, Quake, id Software, Quakecon 2

Similar to Mobas like League of Legends and Dota or like other class-based shooters like Overwatch, Quake Champions has its, well, champions do unique things like blinking, acrobatics, flying, and a ton of other stuff that set them apart from other champions, giving them distinct advantages over others. While that sounds great for the common gamer, it wasn’t too well received by the truly diehard Quake fans.

The devs, id Software, hoped that this would be a bit more welcomed by their target audience as they see the champion element of the game more as a supplementary element than anything else, setting itself apart from the likes of Mobas and other team-based shooters by having more focus on individual skill rather than the rock-paper-scissors element these other games have for their class mechanics.

id Software knows exactly that there’s this spot for their classic, high-speed, arena-style game in the industry. However, their biggest fear is ending up making Quake 3 once more, but only with improved visuals. This is the sole reason as to why they want the champions element within the game. But the reaction to it is absolutely mixed at best and quite hostile at worst. There are already tons of comments on the internet that Quake Champions should either have the option to turn off the champion uniqueness and possibly be just as moddable as the previous Quake games. Granted, id Software believes that there is more depth in strategy this way, but they may be forgetting what Quake is famous for: Pure skill.
“Street Fighter Meets Quake,” is what id Software thinks of Quake Champions. It is in the sense that everybody has natural moves like heavy kicks, heavy punches, light kicks and etc., but each character has a certain tinge of uniqueness that sets them apart from one another. However, at the end of the day, no matter what sort of special moves you have, it is always the normal moves (in Quake’s case, normal shooting) is what is going to win you the match. As much as that kind of makes sense, what team-based shooter ISN’T about the shooting? It’s a pretty generic description of what they’re going for, to be completely honest.
There’s going to be a lot more kinks for them to work on if they’re going to want this to be accepted by their loyal fanbase, let alone the casual fanbase that is more likely to get the game e-sports status than any other demographic. I’m feeling quite optimistic about Quake Champions and that it can safely enter the major stage of e-sports, but id Software has a lot of work to do before those Steam keys sell.

 

Steam Keys Esports: Overwatch Banning and Crazy Whining

The latest banwave from Blizzard happened just on the 1st of July and it’s been glorious. Tons of people have been banned and the servers haven’t felt cleaner. I knew that one Soldier 76 in that one game was just too good to be playing fairly!

But I digress; Blizzard has been doing a fantastic job in maintaining the integrity of the game by quickly taking out these script kiddies before their taint spreads farther unlike Valve with their treatment of Team Fortress 2. While CS:GO has its automated VAC bans, it doesn’t take everything out and, sometimes, a lot of hacks get right through, only banning the hackers when a live moderator steps in. And, even then, they aren’t too aggressive on the matter. Hackers on Steam sure get the full worth of their Steam keys.

Unfortunately, for Blizzard’s side, script kiddies certainly get punched in the nuts way before they can start doing stupid crap. But what’s even more hilarious is the fact that these same cheaters have the nerve, gall, balls, or whatever you want to call it, to get angry AT Blizzard for an apparently “unfair” ban.

The failure due to the absence of mind of these people are just astonishing. From CS:GO’s VAC porn reddit page, a certain redditor presented to the public the reactions of people in a unnamed gaming forum where they accept cheating fully. I swear that you will not believe what you’ll be reading. In fact, all the reactions in the photo album of reaction screenshots simply scream “staged” in every sense of the word due to how absolutely baffling the reactions are. Then again, there are stranger things in the world.

You can click on the link above to see the full album of the reactions, but here are a couple down below as a sample of what to expect. Enjoy.

Steam Keys: A Few Samples

 

Esports, Exploit, FPS, Hacking, MMORPG, MOBA, Multiplayer, News, Online Game, Overview, Overwatch, Steam, Steam Keys, LUL 3

Esports, Exploit, FPS, Hacking, MMORPG, MOBA, Multiplayer, News, Online Game, Overview, Overwatch, Steam, Steam Keys, LUL

Esports, Exploit, FPS, Hacking, MMORPG, MOBA, Multiplayer, News, Online Game, Overview, Overwatch, Steam, Steam Keys, LUL 2

Top 15 Steam Codes By Player Count

Bored with your tired old games on Steam or other platforms? Or maybe you’re just looking for a ton more players that are active on specific games on Steam? Well, if you are looking to buy Steam games that are out of your regular genres, it may be wise to take a look at the top Steam games that are being played for the past 30 days. It’s always a good thing to look at the trends now and then to be able to look for those specific Steam codes you may want to buy and try out for yourself. Even if you are not a fan of the genre of a specific Steam redeem code, you may find it worthwhile to play with tons of other players that aren’t normally present in single player games or lesser popular multiplayer games.

The Top 15 Steam Codes to Watch Out For

Name Current Players Last 30 Days Peak Players Hours Played
1. Dota 2 564,942  1,084,198 447,215,567
2. Counter-Strike: Global Offensive 180,250  636,056 256,314,399
3. Team Fortress 2 38,919  72,643 38,454,926
4. Grand Theft Auto V 33,589  71,778 32,700,360
5. Sid Meier’s Civilization V 32,082  73,683 31,346,320
6. Starbound 29,745  62,201 6,997,268
7. Garry’s Mod 28,395  59,522 28,036,053
8. ARK: Survival Evolved 26,606  69,764 28,161,143
9. Unturned 20,133  38,395 20,575,408
10. Warframe 19,390  61,417 20,510,907
11. Rust 19,124  64,555 22,478,100
12. Rocket League 19,038  58,676 21,526,516
13. Fallout 4 18,747  41,541 17,427,183
14. Football Manager 2016 18,620  68,505 27,594,070
15. The Elder Scrolls V: Skyrim 16,870  49,134

 

No matter what you do, you can’t ever unseat the undisputed awesomeness that Skyrim maintains to this very day. Not only has it aged so damned well since its release in 2013, but it stays fresh due to the extremely active modding community that continuously works to improve the game in various ways. If you haven’t gotten Steam codes for Skyrim yet, then I suggest that’s the first one you go for on this list.

Action, Adventure, Buy Steam Games, CSGO, DoTA, Esports, FPS, MOBA, Multiplayer, Online Game, Opinion, Overview, RPG, Simulation, Steam, Steam Codes, Steam Redeem Code

Apart from its contemporary in Fallout 4, all other games on the list are the more popular multiplayer Steam games that have either strong e-sports roots or those that are still attempting to be legit e-sports like Rocket League and Ark. These multiplayer Steam games are a mix of things that will certainly interest different kinds of people, but it is clear that Dota 2 still reigns supreme and is in no way going to be unseated from its throne any time soon. If Mobas aren’t your thing and you seem to have an allergy for CS:GO, a multiplayer Steam codes game you could possibly try is Rust, Ark, and Warframe. These are all great games on their own and you shouldn’t miss out on them.

Steam Keys Esports: State of Overwatch Pro Scene

The video above contains a few criticisms on the Overwatch pro scene. With Overwatch being hugely successful as of late and its momentum has showed no signs of stopping yet, as well as it getting better and better with each timely patch, folks wonder how it will fair as an e-sport.

It’s plenty obvious that the game, at its very core, is highly competitive and highly rewarding. It’s got great gameplay mechanics, superb characters in both playability and uniqueness, and it’s got some of the most interesting ideas ever to be introduced in a team-based FPS.

But that doesn’t mean jack-squat if it can’t hold up against the modern e-sports greats like Dota or CS:GO. The biggest fear folks have here is the watchability of it. In other words, if it can be a spectator sport or not. You’ll find all the arguments in the video above, so I’m just going to focus on my counter arguments instead. Or you could just go judge it for yourself even if you don’t have any Steam redeem code of it.

Steam Keys: Getting it Out of the Way

To cut it short, I completely disagree with the video about the current state of Overwatch pro gaming; Overwatch is a fine spectator sport. But, frankly, aside from the level of pro players right now really not being up to par with Envyus, it’s the cameraman that has the real responsibility for it. I’ve seen a ton of matches where the guy controlling the camera simply knew where, when, and who to focus on at key moments of a clash. That makes all the difference in the world and you can easily bypass the hundred other things happening on screen so long as the cameraman knows what to do and what to focus on, either by getting into the perspective of a player or going for a bird’s eye view.

Action, Esports, FPS, MOBA, Multiplayer, Online Game, Opinion, Overview, Overwatch, Steam Keys, Steam Redeem Code, Tips, envyus, pro gaming, competitive, seagull, taimou, surefour, 2

I’ve also seen a lot of the opposite where the cameraman had apparently no freaking idea what to do. I see a Roadhog ult about to quad environmental kill from a pivotal situation and then, suddenly, camera tracks some Reaper coming back to the fight from the spawn room. Quality camerawork at its finest.

There really isn’t any other issue with its watchability other than that. The pro teams will, eventually, get good enough to take down Envyus and we’ll see a more balanced assortment of teams in the competitive meta without a single team dominating everybody. For now, it’s still pretty amazing and I suggest you all try and watch Overwatch pro games, Steam keys or not, and judge for yourself with an open mind.

Redeem code: Overwatch’s Incoming Competitive Mode

PSN Redeem Code: Blizzard’s Info on Competitive Mode this end of June!

Overwatch’s competitive mode was supposed to be released at the same time with the actual game, but it was then delayed to late June. While it isn’t much of a problem for most folks, it’s been a bone of contention for players that want to take Overwatch to hyper esports levels right off the bat. No matter because it is coming and coming very soon with a lot of reworking, tweaks and rewards.

First of all, the seasons for the competitive mode are expected to last for about three months, lining up properly with the four seasons. Naturally, the first ever season of Overwatch would be the Summer competitive season.

Overwatch, Steam keys, Steam Codes, Steam CD Key, FPS, MOBA, Online Multiplayer, Arena PvP 3

Next, the company plans to tweak the Assault format to cut down on the number of matches going into Overtime. It happens anywhere from 35 to 50 percent of the time, which Blizzard felt was a bit too high.

Blizzard also overhauled the entire progression system of the game and the competitive tiers that people got used to back in beta have been removed completely. In their place is a new system that will feature a matchmaking ranking that is based on a player skill rating from one to 100. Player skill ratings and averages will be shown before and after matches, and you will also be able to see if you are playing against a pre-made group. Xbox redeem code for Overwatch. Blizzard says that this may result in skill ratings occasionally dropping, but the company plans to monitor this system to make sure it is working as intended.

Lastly,Blizzard added some cosmetic incentives to competitive play via golden weapons and various other things. These will include new sprays and player icons that will only be obtainable during each season. A pretty good time to get an Overwatch redeem code then for some esports competitiveness.

Steam Codes: The Dismal Battleborn

Battleborn, one of Gearbox’s huge hopes for this generation, is going down in flames as we speak. It’s population has been dwindling since its launch back in May 3 and hasn’t been able to change it up ever since then. It has become even more difficult for the Gearbox game to bounce back with Overwatch overshadowing (lol) it in every aspect and completely getting dominated in social media. Overwatch memes, jokes, PotGs, fan art, advertisements, and literally everything under the sun has been able to push Battleborn into obscurity. Adding more fuel to the fire, or, rather, the lack thereof, Battleborn, as essentially closer to a moba than Overwatch, has failed to make a dent in the moba-playing communities of LoL and Dota. Here on out, where is it supposed to go?

Steam Codes: The Lack of Star Power

Screw Team Fortress 2, LoL, Dota, and CS:GO: the real fight is between Battleborn and Overwatch. But, at this point, it’s no contest! Overwatch has gone to soaring heights of popularity that none have ever imagined it ever reaching and Battleborn takes the opposite route into the shadows of deep obscurity. What went wrong for Battleborn? Certainly not the choice of having Steam codes, that’s for sure.

Marketing. Plain and simple.

steam account, battleborn, overwatch, fail, dying, opinion, mascot, tracer 1

Battleborn is not a horrible game. No, not by a long shot. In fact, compared to Overwatch, Battleborn has a lot more going for it as a game. With tons of content including different multiplayer game modes that aren’t only entrenched in the moba tradition, and a single player component that folks sorely want for Overwatch as well, it should have performed better.

But the very fact that Blizzard was able to hype up Overwatch to a degree that none could compete with is what sealed Battleborn’s fate. The only thing Overwatch can truly offer, other than the solid and stellar team-based gameplay, was its cast of extremely attractive characters. Battleborn was not able to do the same with their cast despite being uniquely awesome as well. Everybody knows who Tracer is, even if they don’t play Overwatch. But on the other end of the spectrum, I ask a couple of my friends who… well, I couldn’t really ask them if they knew who the Battleborn mascot is because I don’t even know who it is.

For a game that touts itself as a hero-based shooter, Gearbox failed to make anybody care about the heroes – even their own playerbase. At 800+ players on a Sunday night, that’s not an unfair assessment to make.