update

TF2 Trading: Veteran Voiced Out

Team Fortress released recently a big update that included the competitive mode and the quick play matchmaking mode. I have only read the patch notes since, well, I don’t play Team Fortress 2 that much anymore because Overwatch. Going back, after I read the update, I thought to myself, “Wow pretty cool! Valve is putting an effort to compete in the FPS market again.” But then it hit me, “This sounds a lot like Overwatch.” Maybe it was just me. Until I found a video that reaffirmed my assumption after reading the patch notes. This is going to be bad for TF2 trading.

TF2 Trading: Muselk Talks

Muselk has been playing Team Fortress 2 since forever so it is very reliable in terms of his opinion. I also think of him as a non-biased first person shooter player as well. You will surely agree when you watch his other videos and most definitely this video:

I loved the “Overwatch is doing great with it, let’s do it as well” comment. For one, I really thought of the idea when I read the update notes and Muselk seconding the thought, what a relief for me. Valve doesn’t have to do that. They were first in the market anyways, they could’ve done that a long time ago and maybe got the success of that idea before Overwatch. Who knows, that would be another “TF2 did it first” argument and Valve could’ve gotten the credit and not Blizzard. What’ surprising was the ranked rating. You did great in a game with three gold medals and won and still ranked down? Maybe this was a bug but with the anxiety of the remaining handful (LOL) of Team Fortress 2 players, it’s almost unforgiveable. Valve is a veteran in the industry as well, they should know better.

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The last thing to cry about is that Valve is as if they are just giving TF2 players disappointment after disappointment as if they don’t care anymore. I really anticipated that Overwatch will bring the best out of Valve but it was otherwise. TF2 items surely will not sell again.

TF2: Medic, Demoman and Medic

Okay, we got distracted by some topics last week, let us go back to taking a look at the recent changes. Now, for Medic, Demoman and Engineer. Definitely, Valve trying to make TF2 Trading active again with these changes to make Team Fortress 2 fresh.

TF2 Trading: Changes

Medic

Base

All Mediguns allow the Medic to match the speed of their heal target

Previously only available on The Quick Fix

Quick Fix

berCharge rate reduced to +15% (from +25%)

Overdose

Increased movement speed bonus to +20% (from +10%)

Increased damage penalty to -15% (from -10%)

Dropped Mediguns

Stored UberCharge begins to decay over time after coming to rest

Demoman

Base All boots now require a shield to activate any move speed bonus listed on the item

The Iron Bomber Decreased the fuse time to 1.4 seconds (from 2.0)

The Quickiebomb Launcher Increased charge time reduction to -70% (from -50%) Increased damage bonus for (max) charged shots to +35% (from +25%) Increased clip size penalty to -50% (from -25%) Removed “Stickybombs fizzle 4 seconds after landing”

The Sticky Jumper Updated model/materials and sound

Engineer

Base Level 1 teleporters now cost 50 metal (previously 125)

Widowmaker Damage increased +10% when attacking the same target as your sentry

Eureka Effect

Reduced “50% less metal from Dispensers and Pickups” to 20%

Added “Teleporters cost 50% less metal”

The Short Circuit

Base projectile attack is -10 metal (hit or miss) and then add -5 metal for each projectile destroyed (sometimes a buff, sometimes a nerf)

The Pomson

Fixed an exploit with shooting through your own buildings

Increased close-range damage to 72 (from 62)

Reduced long-range damage to 32 (from 42)

Updated projectile impact sound

TF2 Trading, TF2 Items, TF2, Team Fortress 2, update 

So, with these changes, Team Fortress 2 players will become more active again in playing the game. This also means that players will be having to change their usual playstyle to cope in these changes. TF2 Items will definitely sell again with the players coming back to play TF2. That’s something to assume, right? Hopefully!

TF2 Trading: Changes Continued

Last time I shared to you guys the changes made to the first three classes (Scout, Soldier and Sniper) in Team Fortress 2. These changes and balances were made in accordance with the new competitive mode and the new quick play mode. Good thing that Valve made these changes so that Team Fortress 2 will at least become a little fresher than the usual. This might make TF2 Trading a little more active as well, who knows?

TF2 Trading: Heavy, Spy and Pyro Changes

Again, this is from a nice poster from Reddit:

Heavy

Natascha and Brass Beast

20% damage resistance now only applies when spun up and below 50% max health

Huo-Long Heater

Added -10% damage

Added +25% increased damage vs. burning players

Reduced ammo drain to -4/sec (from -6)

Reduced pulse damage from Ring of Fire to 12 (from 15) due to increased damage vs. burning

Buffalo Steak Sandvich

Fixed “damage taken” multiplier accidentally being +10%, instead of the listed +25%

Spy

Base

Max speed increased to 320 (from 300)

Enforcer

Attacks pierce resist and absorb effects from all sources

Pyro

All Flamethrowers

Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%

Medics hear a “healing interrupted” sound when this is happening to their heal target

The Manmelter

Removed (hidden) 20% fire rate penalty

TF2, Team Fortress 2, TF2 Trading, TF2 Items

With the balances and changes, players will have to play differently which is a good thing. Team Fortress might be old but these little patches can bring a whole new ballgame to Team Fortress 2. I saw some people comment that it’s a miracle that there’s a new patch which is true. They are happy that there is but they also don’t want to overhype it because there is nothing to be hyped about. Well, at least there’s a chance that there will be more TF2 Items available in the store! We will continue next time for the last three class changes!

TF2 Market: Do You Know This Already?

We all have that favorite role in Team Fortress 2. We prefer this certain class more than the other classes in the game because we are so comfortable playing with that role therefore we perform best. I assume that most Team Fortress 2 players don’t know the every detail of the changes in the new big update for their classes like they do not know the trend in the TF2 Market. Do not worry, we will cover them here!

 

TF2 Market: Class Changes for Scout, Soldier and Sniper

With the help of a good Samaritan in Reddit, we got the changes for Scout, Soldier and Sniper. We will cover the rest of the lineup on the next write-up.

TF2 Market, Trade TF2

Scout

Crit-A-Cola

Added Marked-for-Death debuff for 2 seconds after the buff effect expires

The Soda Popper

Added “On hit: build Hype”

Removed “build hype by running around”

Shortstop

Added an Alt-fire attack — reach out and shove someone!

Removed +healing bonus

Reduced pushback vuln to +20% (from +40%)

Sun on a stick

Take 25% less damage from fire while deployed

Soldier

The Righteous Bison

Fixed a bug causing players to be hit by the same projectile multiple times, causing the damage dealt to vary wildly

Per-shot damage has been increased to compensate, resulting in slightly more damage on average

Point-blank deals 54 damage (previously 20-80)

Maximum range deals 24 damage (previously 14-56)

Slowed projectile by 30%

Projectile damage reduced by 25% for each enemy penetrated

Updated projectile impact sound

The Disciplinary Action

Reduced duration of speed bonus on teammates to 2 seconds (from 3)

The Rocket Jumper

Updated model/materials and sound

Sniper

Cozy Camper

Now requires a full charge to gain flinch resistance

The Sydney Sleeper

When fully charged, or when making a headshot, now applies Jarate in a radius

Scoped shots now extinguish teammates

The Cleaner’s Carbine

Removed hidden +10% damage taken multiplier while under the effects

The thought to trade TF2 for another game shouldn’t cross your mind because these changes brings a new excitement to the game. Look forward for the rest of the changes in my next post!

TF2 Trading: Desperate Time, Desperate Measure?

Overwatch is beating the crap out of Team Fortress 2 in every aspect there is. Of course, some people might disagree but hey, truth hurts. Team Fortress 2 might have let the whole market take over them because they were, yes, were, on top of the FPS market for some time and might got a little too overconfident. Well, Blizzard saw that window and thus Overwatch. We might say Valve and TF2 is done for but TF2 trading some more blows and get a second wind, which I still doubt.

TF2 Trading: Competitive

So yeah, Team Fortress 2 finally thought of putting competitive mode in the game. Is it because they realized it through Overwatch? Or was this a long plan and they just put it now because of all the hype Overwatch is getting? Nevertheless, here is the video:

 


COMPETITIVE MODE

RISE THROUGH THE RANKS

Ever since the first dolphins crawled out of the ocean, they’ve longed to pick a fight with the fat, banana-eating apes over by the trees. And now they can, in a structured dolphin-safe environment.

Introducing Competitive Mode, a ranked 6v6 game mode featuring all nine TF classes. Climb the comp mode ranks to earn up to 18 titles and badges. Track all of your match and ongoing stats in-game. You can even earn stat medals by scoring in the top percentile of all players in your rank.

 

CASUAL MODE

QUICKPLAY GETS AN UPGRADE

Matchmaking is also changing the way TF2 can be played casually. Now, instead of jumping randomly into an in-progress game, you’ll be matched into an unranked 12v12 game with players of similar skill. This means no more auto-balancing—you’ll be playing a match from start to finish, with actual winners and actual losers. 

We’ve also introduced a leveling stat: the more you play, the more you level up, and you can accelerate your leveling by earning points in-game. Have friends? Play on the same team every time simply by inviting them to your party.

TF2 Trading, TF2 Items

These information came from the Team Fortress 2 website. If you haven’t played Overwatch, this seems like a desperate move of Valve and without the capacity of creativity, they just copied what is in Overwatch right now. I don’t think “Overwatch just copied TF2” won’t work anymore because clearly, TF2 is the copycat on this one. Also even if there are more TF2 items, free or not, it won’t save the dying game anymore. Good try though, Team Fortress 2.